Floorhammer fans, finally I have a hobby update for you. There are million reasons I could use to justify the lack of any hobby progress, but I’ll put it down to laziness. Alas, recently I’ve turned my attentions to getting my Space Marines completed. They are a ton of fun and so its only fair that I get a lick of paint on them to carry out the Emperors work.
Firstly is the Land Speeder. This model is ancient, in the region of 16 years old, and so the original base has been lost. So I threw a base together using some spare bits lying around. In addition, I have used a couple magnets for safety and ease of transport. Secondly, actually the model is incomplete- I need to model the crests of the Marines inside. Finally, these marines cannot be modelled with cloaks, thus their story is that as a junior in the Chapter they haven’t earned the cloak yet, thus paint their armour red in hopes of achieving the cloak one day.
The model is painted in in metals and black mainly. I want to keep the model dark and metallic to create a contrast between the near white armour of the infantry. The dark colours create an ominous presence, and metal is cold, which emphasises that point. I hope to complete the model in the week, but no guarantee on when I will get the pictures here.
Next is the Techmarine. He has been heavily converted from the 3rd or 4th edition Techmarine. Iv added an extra servo arm (harness) from random bits I found, its a little Doctor Octopus style. Then the plasma cutter and flamer have just been slapped on, its a little unprofessional but I don’t think those who follow the machine god care too much. I had to add the power axe as its in his wargear. The other interesting feature was the helmet, at this stage I can’t remember the inspiration but still looks just fine. Finally, I added the typical Sunbreaker regalia with the crest (Techmarine style) and the cloak.
Again the theme with this model is to generally be cold and intimidating by being heavy on metals and black. The helmet/visor is where I can give the model a bit more of a personality. I am tempted to heavily contrast the helmet with bright colours to represent some glowing light etc emitting from the all the data processing units in the HUD. Iv done a little bit of work recently using blues, into nearly white to create this effect on grav cannons. Other ideas include to try to use similar light contrasting to create a ghostly face of sorts, but that might out of skill league!
Anyway thanks for stopping by and hopefully il be back soon with the finished products. Happy wargaming!